![]() But it’s a decent start, and all of the included characters are interesting and fun to use. The game comes with 14 playable characters, and anybody who knows the King of Fighters series knows that that is just a fraction of the monstrous roster of total available fighters. The King of Fighters-i is based off of the newest entry in the franchise, The King of Fighters XIII which hit arcades last Summer and is slated for a home console release this October. ![]() It’s missing the marquee feature of online multiplayer that Street Fighter IV Volt can boast about, but when it comes to control responsiveness, speed, performance, visuals, animations, and approachability, The King of Fighters-i tops the competition. And true to its namesake, The King of Fighters-i takes that crown by elevating touch screen fighters to the next level. Now here, more than a decade later on iOS, SNK Playmore has brought their A-game for a shot at the iOS fighting crown. While SNK’s various fighting franchises all had a pretty dedicated following, it was always the Street Fighters and Mortal Kombats of the world that stole the mainstream spotlight. With SNK Playmore’s recently released The King of Fighters-i, we now have all the major players of the mid-90s 2D arcade fighter rivalry once again battling it out with each other, this time on the App Store. ![]() To a lesser degree, we’ve also seen Ultimate Mortal Kombat 3 on the App Store, and although quirky and rough around the edges it still offered up a decent portable experience for fans of that series. Last year, Capcom raised the bar for traditional fighting games on the touch screen with Street Fighter IV, and a couple of weeks ago they upped their game again by releasing Street Fighter IV Volt with online multiplayer.
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